AI Insights · Timothy · October 2024
Top 5 Boxing Games on Unified Platform in Serbia in Q3 2024
Explore the performance trends of the top 5 boxing games in Serbia during Q3 2024, including download and revenue insights from Sensor Tower data.
During the third quarter of 2024, boxing games continued to capture the interest of Serbian mobile gamers on a unified platform. The data from Sensor Tower reveals intriguing trends in downloads and revenue across the top five boxing game applications.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES experienced fluctuating weekly revenue, peaking at about $21 in mid-July before declining to near-zero by the end of September. The game's weekly downloads showed a promising upward trend, starting from 860 downloads in early July and reaching a high of approximately 1.7K by mid-September.
EA SPORTS™ UFC® Mobile 2, published by ELECTRONIC ARTS, saw its weekly revenue peaking at around $51 in late July, followed by a gradual decline to $8 by the end of September. The game's downloads maintained a steady pace, with occasional peaks, including a notable increase to 751 downloads in early September.
Real Boxing 2 by Vivid Games S.A. showed consistent weekly revenue, ranging from $19 to $54 throughout the quarter. The game's downloads grew steadily, starting at 498 in early July and climbing to 766 by the end of September.
Arm Wrestling Master from GOODROID, Inc. did not generate any revenue during this period. However, the game's downloads increased from 745 in early July to 843 by the end of September, indicating growing interest among users.
Lastly, Punchy Race: Run & Fight Game also did not record any revenue. Its downloads fluctuated throughout the quarter, peaking at 442 in early August before settling around the 200 mark in September.
For more detailed insights and analysis, visit Sensor Tower's platform to explore comprehensive app performance data.